Cranfield Online Research Data (CORD)
Browse
2 A0 P CU Ed Oates_aw.pdf (202.54 kB)

Crowdsourcing with serious games for defence procurement: reducing 'In-Service' modifications through early mass-user engagement

Download (202.54 kB)
poster
posted on 2016-12-06, 11:32 authored by Ed Oates

Poster presentation at the 2016 Defence and Security Doctoral Symposium.

This study takes a novel approach to Human-Computer Interface design within defence procurement. Through the use of a Serious Game, developed using Open Source coding techniques and internally Crowdsourced, the detailed design of defence equipment is developed through a wider than usual range of user perspectives. Initial results show a quantitative and qualitative link between user designed features and mission success.

History

Usage metrics

    Licence

    Exports

    RefWorks
    BibTeX
    Ref. manager
    Endnote
    DataCite
    NLM
    DC